package fr.chrysalis.ui.components.events
{
	import flash.events.Event;
	
	public class InputTextEvent extends Event
	{
		
		/**
		 * Dispatch au roll over du btn 
		 */
		public static const ROLL_OVER:String="roll_over";
		/**
		 * Dispatch au roll out du btn 
		 */
		public static const ROLL_OUT:String="roll_out";
		
		public function InputTextEvent(type:String){
			super(type, false, false);
		}
		
		public override function clone():Event{
			return new InputTextEvent(this.type);
		}
		
		
	}
}